Digital Effects

Visual Effects

Photoshop Retouching Cookbook for Digital Photographers: 113 Easy-to-Follow Recipes to Improve Your Photos and Create Special Effects (Cookbooks (OReilly))

 

The Dark Side of Game Texturing : David Franson




Customers also bought these Products:


3D Game Textures: Create Professional Game Art Using Photoshop
3D Game Textures: Create Professional Game Art Using Photoshop
Author: Luke Ahearn
Manufacturer: Focal Press
Advanced Maya Texturing and Lighting
Advanced Maya Texturing and Lighting
Author: Lee Lanier
Manufacturer: Sybex
Digital Lighting and Rendering (2nd Edition) ([digital])
Digital Lighting and Rendering (2nd Edition) ([digital])
Author: Jeremy Birn
Manufacturer: New Riders Press
Advanced Maya Texturing and Lighting
Advanced Maya Texturing and Lighting
Author: Lee Lanier
Manufacturer: Sybex
Digital Lighting & Rendering
Digital Lighting & Rendering
Author: Jeremy Birn
Manufacturer: New Riders Press
Mastering Unreal Technology: The Art of Level Design
Mastering Unreal Technology: The Art of Level Design
Author: Jason Busby
Manufacturer: Sams
Deconstructing the Elements with 3ds Max, Second Edition: Create natural fire, earth, air and water without plug-ins
Deconstructing the Elements with 3ds Max, Second Edition: Create natural fire, earth, air and water without plug-ins
Author: Pete Draper
Manufacturer: Focal Press
Digital Texturing and Painting ([digital])
Digital Texturing and Painting ([digital])
Author: Owen Demers
Manufacturer: New Riders Press
Stop Staring: Facial Modeling and Animation Done Right
Stop Staring: Facial Modeling and Animation Done Right
Author: Jason Osipa
Manufacturer: Sybex
Texturing: Concepts and Techniques (Graphics Series)
Texturing: Concepts and Techniques (Graphics Series)
Author: Dennis Summers
Manufacturer: Charles River Media
Modeling a Character in 3DS Max, 2nd Edition (Wordware Game Developers Library)
Modeling a Character in 3DS Max, 2nd Edition (Wordware Game Developer's Library)
Author: Paul Steed
Manufacturer: Wordware Publishing, Inc.
Level Design for Games: Creating Compelling Game Experiences (New Riders Games)
Level Design for Games: Creating Compelling Game Experiences (New Riders Games)
Author: Phil Co
Manufacturer: New Riders Games
Creating the Art of the Game (New Riders Games)
Creating the Art of the Game (New Riders Games)
Author: Matthew Omernick
Manufacturer: New Riders Games
Game Level Design (Game Development Series)
Game Level Design (Game Development Series)
Author: Ed Byrne
Manufacturer: Charles River Media
3ds max 7 Bible
3ds max 7 Bible
Author: Kelly L. Murdock
Manufacturer: Wiley
The Animators Survival Kit: A Manual of Methods, Principles, and Formulas for Classical, Computer, Games, Stop Motion, and Internet Animators
The Animator's Survival Kit: A Manual of Methods, Principles, and Formulas for Classical, Computer, Games, Stop Motion, and Internet Animators
Author: Richard Williams
The Game Artists Guide to Maya
The Game Artist's Guide to Maya
Author: Michael McKinley
Manufacturer: Sybex
Essential CG Lighting Techniques with 3ds Max, Second Edition (Focal Press Visual Effects and Animation)
Essential CG Lighting Techniques with 3ds Max, Second Edition (Focal Press Visual Effects and Animation)
Author: Darren Brooker
Manufacturer: Focal Press
Animating Real-Time Game Characters (Game Development Series)
Animating Real-Time Game Characters (Game Development Series)
Author: Paul Steed
Manufacturer: Charles River Media
Ultimate Game Design: Building Game Worlds
Ultimate Game Design: Building Game Worlds
Author: Tom Meigs
Manufacturer: McGraw-Hill Osborne Media
Game Character Development with Maya (New Riders Games)
Game Character Development with Maya (New Riders Games)
Author: Antony Ward
Manufacturer: New Riders Games
Modeling a Character in 3DS Max
Modeling a Character in 3DS Max
Author: Paul Steed
Manufacturer: Wordware Publishing, Inc.
2D Artwork and 3D Modeling for Game Artists (Premier Press Game Development (Software))
2D Artwork and 3D Modeling for Game Artists (Premier Press Game Development (Software))
Author: David Franson
Manufacturer: Course Technology PTR
Deconstructing the Elements with 3ds max 6: Create natural fire, earth, air and water without plug-ins
Deconstructing the Elements with 3ds max 6: Create natural fire, earth, air and water without plug-ins
Author: Pete Draper
Manufacturer: Focal Press
Modeling, UV Mapping, and Texturing 3D Game Weapons (Wordware Game Developers Library)
Modeling, UV Mapping, and Texturing 3D Game Weapons (Wordware Game Developer's Library)
Author: Christian Chang
Manufacturer: Wordware Publishing, Inc.


Products from United States  Products from United Kingdom


Add to Favorites





Secure Checkout

Sitemap | Copyright 2006 www.visual-effects-society.org | Contact Us