Game Programming Gems 6 (Book & CD-ROM) (Game Development Series) : Mike Dickheiser
Customers also bought these Products:
Game Programming Gems (Game Programming Gems Series) Manufacturer: Charles River Media
GPU Gems 3 Author: Hubert Nguyen Manufacturer: Addison-Wesley Professional
Game Programming Gems 7 (Game Programming Gems Series) Author: Scott Jacobs Manufacturer: Charles River Media
Game Programming Gems 2 (Game Programming Gems Series) Author: Mark DeLoura Manufacturer: Charles River Media
ShaderX4: Advanced Rendering Techniques (Graphics Series) Author: Wolfgang Engel Manufacturer: Charles River Media
AI Game Programming Wisdom 3 (Game Development Series) Author: Steve Rabin Manufacturer: Charles River Media
GPU Gems 2: Programming Techniques for High-Performance Graphics and General-Purpose Computation (Gpu Gems) Author: Matt Pharr Manufacturer: Addison-Wesley Professional
3D Game Engine Architecture: Engineering Real-Time Applications with Wild Magic (The Morgan Kaufmann Series in Interactive 3D Technology) Author: David H. Eberly Manufacturer: Morgan Kaufmann
ShaderX3: Advanced Rendering with DirectX and OpenGL (Shaderx Series) Author: Wolfgang Engel Manufacturer: Charles River Media
Physics Based Animation (Graphics Series) Author: Kenny Erleben Manufacturer: Charles River Media
ShaderX5: Advanced Rendering Techniques (Shaderx) Author: Wolfgang Engel Manufacturer: Charles River Media
Game Programming Gems 4 (Game Programming Gems Series) (Game Programming Gems Series) Author: Andrew Kirmse Manufacturer: Charles River Media
Game Programming Gems 3 (Game Programming Gems Series) Author: Dante Treglia Manufacturer: Charles River Media
Game Programming Gems 5 (Game Programming Gems Series) Author: Kim Pallister Manufacturer: Charles River Media
AI Game Programming Wisdom 2 (Game Development Series) Author: Steve Rabin Manufacturer: Charles River Media
Game Engine Toolset Development Author: Graham Wihlidal Manufacturer: Course Technology PTR