 Artificial Intelligence: A Modern Approach (2nd Edition) (Prentice Hall Series in Artificial Intelligence) Author: Stuart Russell Manufacturer: Prentice Hall
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 Beginning C++ Game Programming (Game Development Series) Author: Michael Dawson Manufacturer: Course Technology PTR
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 Beginning C ++ Through Game Programming, Second Edition Author: Michael Dawson Manufacturer: Course Technology PTR
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 OpenGL(R) SuperBible: Comprehensive Tutorial and Reference (4th Edition) Author: Richard S. Wright Manufacturer: Addison-Wesley Professional
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 Focus On SDL (The Premier Press Game Development Series) Author: Ernest Pazera Manufacturer: Course Technology PTR
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 OpenGL(R) Reference Manual : The Official Reference Document to OpenGL, Version 1.4 (4th Edition) Author: OpenGL Architecture Review Board
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 Beginning OpenGL Game Programming (Game Development Series) Author: Dave Astle Manufacturer: Course Technology PTR
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 OpenGL(R) Programming Guide: The Official Guide to Learning OpenGL(R), Version 2.1 (6th Edition) Author: OpenGL Architecture Review Board Manufacturer: Addison-Wesley Professional
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 OpenGL(R) Programming Guide: The Official Guide to Learning OpenGL(R), Version 2 (5th Edition) Author: OpenGL Architecture Review Board Manufacturer: Addison-Wesley Professional
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 3D Math Primer for Graphics and Game Development (Wordware Game Math Library) Author: Fletcher Dunn Manufacturer: Wordware Publishing, Inc.
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 Real-Time Rendering (2nd Edition) Author: Tomas Moller Manufacturer: AK Peters, Ltd.
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 OpenGL(R) Shading Language Author: Randi J. Rost Manufacturer: Addison-Wesley Professional
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 Physics for Game Developers Author: David Bourg Manufacturer: O'Reilly Media, Inc.
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 Focus On 3D Terrain Programming (Game Development) Author: Trent Polack Manufacturer: Course Technology PTR
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 Introduction to 3D Game Programming with DirectX 9 (Wordware Game and Graphics Library) Author: Frank D. Luna Manufacturer: Wordware Publishing, Inc.
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 Swords & Circuitry: A Designer's Guide to Computer Role-Playing Games (Game Development) Author: Neal Hallford Manufacturer: Course Technology PTR
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 More OpenGL Game Programming Author: Dave Astle Manufacturer: Course Technology PTR
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 OpenGL ES Game Development (Game Development Series) Author: Dave Astle Manufacturer: Course Technology PTR
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 OpenGL(R) Shading Language (2nd Edition) Author: Randi J. Rost Manufacturer: Addison-Wesley Professional
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 Game Programming All in One, Second Edition Author: Jonathan S. Harbour Manufacturer: Course Technology PTR
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 Mathematics for 3D Game Programming and Computer Graphics, Second Edition (Game Development Series) Author: Eric Lengyel Manufacturer: Charles River Media
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 OpenGL(R) Programming Guide: The Official Guide to Learning OpenGL(R), Version 1.4 (4th Edition) (Networking Technology) Author: OpenGL Architecture Review Board Manufacturer: Addison-Wesley Professional
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 Physics Modeling for Game Programmers Author: David Conger Manufacturer: Course Technology PTR
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 Focus On Curves and Surfaces (Focus on Game Development) Author: Kelly Dempski Manufacturer: Course Technology PTR
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 Focus On 3D Models (Game Development) Author: Evan Pipho Manufacturer: Course Technology PTR
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 OpenGL SuperBible (3rd Edition) Author: Richard S Wright Manufacturer: Sams
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 Programming Linux Games Author: Loki Software Manufacturer: No Starch Press
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 2D Artwork and 3D Modeling for Game Artists (Premier Press Game Development (Software)) Author: David Franson Manufacturer: Course Technology PTR
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 Game Coding Complete Author: Mike McShaffry Manufacturer: Paraglyph
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 Game Programming Tricks of the Trade (The Premier Press Game Development Series) Author: Lorenzo Phillips Manufacturer: Muska & Lipman/Premier-Trade
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 Real-Time Rendering Tricks and Techniques in DirectX (Premier Press Game Development (Software)) Author: Kelly Dempski Manufacturer: Course Technology PTR
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 OpenGL Game Development (Wordware Applications Library) Author: Chris Seddon Manufacturer: Wordware Publishing, Inc.
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 The OpenGL Extensions Guide (Graphics Series) Author: Eric Lengyel Manufacturer: Charles River Media
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 OpenGL SuperBible, Second Edition (2nd Edition) Author: Richard S Wright Manufacturer: Pearson Education
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 The Zen of Direct3D Game Programming (Prima Tech`s Game Development) Author: Peter Walsh Manufacturer: Muska & Lipman/Premier-Trade
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