 Beginning C++ Game Programming (Game Development Series) Author: Michael Dawson Manufacturer: Course Technology PTR
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 Beginning OpenGL Game Programming (Game Development Series) Author: Dave Astle Manufacturer: Course Technology PTR
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 OpenGL(R) Reference Manual : The Official Reference Document to OpenGL, Version 1.4 (4th Edition) Author: OpenGL Architecture Review Board
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 Programming Game AI by Example Author: Mat Buckland Manufacturer: Wordware Publishing, Inc.
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 Real-time 3D Character Animation with Visual C++ (Book & CD-ROM) Author: Nik Lever Manufacturer: Focal Press
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 Programming Linux Games Author: Loki Software Manufacturer: No Starch Press
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 Focus On SDL (The Premier Press Game Development Series) Author: Ernest Pazera Manufacturer: Course Technology PTR
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 Beginning Linux Programming (Linux Programming Series) Author: Neil Matthew
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 Linux Programming by Example: The Fundamentals (Prentice Hall Open Source Software Development Series) Author: Arnold Robbins Manufacturer: Prentice Hall PTR
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 Special Effects Game Programming with DirectX w/CD (The Premier Press Game Development Series) Author: Mason McCuskey Manufacturer: Muska & Lipman/Premier-Trade
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 Swords & Circuitry: A Designer's Guide to Computer Role-Playing Games (Game Development) Author: Neal Hallford Manufacturer: Course Technology PTR
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 Beginning Linux Programming Author: Neil Matthew Manufacturer: Wrox
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 Beginning Linux Programming, Third Edition Author: Neil Matthew Manufacturer: Wrox
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 Focus On 3D Terrain Programming (Game Development) Author: Trent Polack Manufacturer: Course Technology PTR
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 Game Scripting Mastery (Premier Press Game Development) Author: Alex Varanese Manufacturer: Course Technology PTR
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 Focus On 3D Models (Game Development) Author: Evan Pipho Manufacturer: Course Technology PTR
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 Cross-Platform Game Programming (Game Development) (Game Development) Author: Steven Goodwin Manufacturer: Charles River Media
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 Game Programming All in One, Second Edition Author: Jonathan S. Harbour Manufacturer: Course Technology PTR
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 Data Structures for Game Programmers (Premier Press Game Development) Author: Ron Penton Manufacturer: Muska & Lipman/Premier-Trade
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 Focus On Curves and Surfaces (Focus on Game Development) Author: Kelly Dempski Manufacturer: Course Technology PTR
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 Programming Role Playing Games with DirectX w/CD (The Premier Press Game Development Series) Author: Jim Adams Manufacturer: Course Technology PTR
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 Multiplayer Game Programming w/CD (Prima Tech's Game Development) Author: Andre LaMothe Manufacturer: Course Technology PTR
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 Linux 3D Graphics Programming Author: Norman Lin Manufacturer: Wordware Publishing, Inc.
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 AI Techniques for Game Programming (The Premier Press Game Development Series) Author: Mat Buckland Manufacturer: Course Technology PTR
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 Beginning Linux Programming (Programmer to Programmer) Author: Richard Stones Manufacturer: Wrox
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 Programming Believable Characters For Computer Games (Game Development Series) Author: Penny Baillie-de Byl Manufacturer: Charles River Media
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 The Official Blender 2.0 Guide w/CD (Miscellaneous) Author: Not a Number Manufacturer: Course Technology PTR
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 Linux Robotics (Tab Robotics) Author: D. Jay Newman Manufacturer: McGraw-Hill/TAB Electronics
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 Game Programming with Python, Lua, and Ruby (Game Development) Author: Tom Gutschmidt Manufacturer: Course Technology PTR
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 OpenGL Programming for the X Window System (OpenGL) Author: Mark J. Kilgard Manufacturer: Addison-Wesley Professional
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 Real-Time 3D Terrain Engines Using C++ and DirectX 9 (Game Development Series) (Game Development Series) Author: Greg Snook Manufacturer: Charles River Media
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 Focus On 2D in Direct3D (Premier Press Game Development Series) Author: Ernest Pazera Manufacturer: Muska & Lipman/Premier-Trade
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 Real-Time Rendering Tricks and Techniques in DirectX (Premier Press Game Development (Software)) Author: Kelly Dempski Manufacturer: Course Technology PTR
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 Learning Python (Help for Programmers) Author: Mark Lutz
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 MUD Game Programming (Game Development) Author: Ron Penton Manufacturer: Course Technology PTR
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 The OpenGL Extensions Guide (Graphics Series) Author: Eric Lengyel Manufacturer: Charles River Media
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 Developer`s Guide to Multiplayer Games (Wordware Game Developer`s Library) Author: Andrew Mulholland Manufacturer: Wordware Publishing, Inc.
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 Advanced Animation with DirectX (Focus on Game Development) Author: Jim Adams Manufacturer: Course Technology PTR
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 Game Programming Tricks of the Trade (The Premier Press Game Development Series) Author: Lorenzo Phillips Manufacturer: Muska & Lipman/Premier-Trade
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 Beginning Direct3D Game Programming w/CD (Prima Tech's Game Development) Author: Andre' LaMothe Manufacturer: Muska & Lipman/Premier-Trade
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 Java 2 Game Programming (The Premier Press Game Development Series) Author: Thomas Petchel Manufacturer: Course Technology PTR
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 Mac Game Programming (Premier Press Game Development Series) Author: Mark Szymczyk Manufacturer: Muska & Lipman/Premier-Trade
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