 AI Techniques for Game Programming (The Premier Press Game Development Series) Author: Mat Buckland Manufacturer: Course Technology PTR
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 Beginning Game Programming (Sams Teach Yourself) Author: Michael Morrison Manufacturer: Sams
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 Focus On 3D Terrain Programming (Game Development) Author: Trent Polack Manufacturer: Course Technology PTR
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 Introduction to 3D Game Programming with DirectX 9 (Wordware Game and Graphics Library) Author: Frank D. Luna Manufacturer: Wordware Publishing, Inc.
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 Swords & Circuitry: A Designer's Guide to Computer Role-Playing Games (Game Development) Author: Neal Hallford Manufacturer: Course Technology PTR
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 Sams Teach Yourself Game Programming in 24 Hours Author: Michael Morrison Manufacturer: Sams
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 Visual Basic Game Programming with DirectX (The Premier Press Game Development Series) Author: Jonathan S. Harbour Manufacturer: Course Technology PTR
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 Multiplayer Game Programming w/CD (Prima Tech`s Game Development) Author: Andre LaMothe Manufacturer: Course Technology PTR Top 20 - General AAS
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 Game Programming All in One, Second Edition Author: Jonathan S. Harbour Manufacturer: Course Technology PTR
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 Real-Time 3D Terrain Engines Using C++ and DirectX 9 (Game Development Series) Author: Greg Snook Manufacturer: Charles River Media
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 Special Effects Game Programming with DirectX w/CD (The Premier Press Game Development Series) Author: Mason McCuskey Manufacturer: Muska & Lipman/Premier-Trade
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 Focus On Curves and Surfaces (Focus on Game Development) Author: Kelly Dempski Manufacturer: Course Technology PTR
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 Focus On 3D Models (Game Development) Author: Evan Pipho Manufacturer: Course Technology PTR
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 Isometric Game Programming with DirectX 7.0 w/CD (Premier Press Game Development (Software)) Author: Andre LaMothe Manufacturer: Muska & Lipman/Premier-Trade
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 2D Artwork and 3D Modeling for Game Artists (Premier Press Game Development (Software)) Author: David Franson Manufacturer: Course Technology PTR
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 Programming Role Playing Games with DirectX w/CD (The Premier Press Game Development Series) Author: Jim Adams Manufacturer: Course Technology PTR
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 Game Programming All in One (The Premier Press Game Development Series) Author: Bruno Miguel Teixeira de Sousa Manufacturer: Muska & Lipman/Premier-Trade
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 Game Programming Tricks of the Trade (The Premier Press Game Development Series) Author: Lorenzo Phillips Manufacturer: Muska & Lipman/Premier-Trade
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 Programming Believable Characters For Computer Games (Game Development Series) Author: Penny Baillie-de Byl Manufacturer: Charles River Media
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 Beginning Game Audio Programming Author: Mason McCuskey Manufacturer: Muska & Lipman/Premier-Trade
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 Real-Time Rendering Tricks and Techniques in DirectX (Premier Press Game Development (Software)) Author: Kelly Dempski Manufacturer: Course Technology PTR
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 Fundamentals of Audio and Video Programming for Games (Pro-Developer) Author: Peter Turcan Manufacturer: Microsoft Press
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 Focus On 2D in Direct3D (Premier Press Game Development Series) Author: Ernest Pazera Manufacturer: Muska & Lipman/Premier-Trade
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 Microsoft DirectX 9 Programmable Graphics Pipeline (Pro-Developer) Author: Kris Gray Manufacturer: Microsoft Press
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 Advanced Animation with DirectX (Focus on Game Development) Author: Jim Adams Manufacturer: Course Technology PTR
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 Beginning Direct3D Game Programming, Second Edition Author: Wolfgang Engel Manufacturer: Muska & Lipman/Premier-Trade
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 The Zen of Direct3D Game Programming (Prima Tech`s Game Development) Author: Peter Walsh Manufacturer: Muska & Lipman/Premier-Trade
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 Introduction to Computer Game Programming With DirectX 8.0 Author: Ian Parberry Manufacturer: Wordware Publishing
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